First look: This is 'The Voice' ... as a video game?
Have you ever thought, “I could do better” while watching starry-eyed hopefuls bleat and croon on NBC’s The Voice? Get ready to back your claim. Arriving on Oct. 21 (Xbox 360, PlayStation 3, Wii, Wii U), Activision’s The Voice will give armchair Aguileras the opportunity to see who can annoy neighbors the least.
Featuring solo and multi-player modes, as well as progression tiers—Blind Auditions, Battle Rounds, and the Big Finale—that should be familiar to fans of the show, the game looks to favor fun over fierce competition. While the final track list is buttoned-up tighter than one of Adam Levine’s shirts, Activision has revealed that OneRepublic’s “Counting Stars,” Sara Bareilles’ “Brave,” Miranda Lambert’s “Over You,” and Rihanna’s “Stay” will be just a few of the tunes users can belt out.
The Voice is far from the first game to invite players on the virtual stage, but unlike previous TV-tied cash-grabs (looking at you, Glee games), The Voice looks like more than a karaoke clone with a popstar paint job. In fact, the game won’t even include the likenesses or voices of its popular judging panel. It has yet to be determined whether it’s because Activision wanted to focus on the experience rather than the marketable mugs of the show’s judges, or if it was just too costly to persuade Blake Shelton to put on a motion-capture costume. Based on developer Zoe Mode’s ability to turn the Zumba Fitness craze into a gaming experience that stood out from the limb-flailing pack, we’re at least willing to give them the benefit of the doubt until we grab the mic for ourselves.