I have a litany of memorized movie quotes seared into my brain. And if you’re like me, you’re constantly looking for opportunities to “regale” friends or family with your talent, to the point where they’ve ladled their ears and eyes full of hot candle wax. Luckily for my acquaintances and (what’s left of) their orifices, my zealous fandom found a new outlet last week — Yoostar2. It’s an upcoming “movie karaoke” game due this March that I got to preview hands-on in Hollywood.

The Yoostar videogame series captures your image, movements and voice, and you effectively replace mega-stars in well-known movie scenes on your TV screen. I never played the first version of the game, so I didn’t really know what to expect: Can I only choose scenes from blockbusters? Will my in-game likeness look shoddily Photoshopped? Does this game prevent my undershirts from bacon neck-ing? Respectively: probably not, no, and if Michael Jordan says so, then damn well it does. When I first played Yoostar2 on Playstation 3 (it’ll also be available on Xbox 360), I channeled The Arnold himself, and delivered The Terminator’s “I’ll be back” chestnut. Can’t really say my non-threatening, lanky frame or constant giggling did the 30-second-or-so scene any badass justice, and the game seemed to agree during my scoring. (Its feedback included: “You could relax a little,” and “Wait for your line!” But I nabbed a “classic line bonus.” Boom.)

I also teamed up with one of the cool guys showing me the game to perform a scene from the Paul Newman sports comedy Slap Shot. Like in karaoke, the words are displayed on the screen and the game indicates when you’re to speak. You’ll get high scores with proper timing and poses. Once again, my dramatic prowess, put delicately, sucked — but my partner’s French-Canadian accent got him a “Textbook delivery!” award as hockey goalie Denis Lemieux.

But it didn’t matter that my acting was less than what a normal human would label as “convincing.” It didn’t even matter that, while the graphics weren’t bad, it didn’t look like you were actually on a movie set, sweating under the lights next to Zach Galifianakis. What does matter is that you’re having fun and making a fool of yourself as you play a game with a bunch of friends. I also liked how, when the game played back my performance, it kept recording a little bit after I finished the scene, which captured the off-screen laughter and “Dude, WTFs?” that followed my “Get the hook”-worthy display.

I was also happy to hear that the developers will add five to ten new scenes a week, available on an online store. It’ll add to the default list of 50 classic Hollywood scenes, 20 video backgrounds (waves crashing against a beach, a car-bombed automobile) and 10 classic backgrounds (the Top Gun cockpit, King Kong’s jungle). Here’s hoping they include scenes from more offbeat movies, and not just serve us the ol’ “Here’s lookin’ at you, kids” or the “You can’t handle the truths.” Can I over-emote as greasy-haired Tommy Wiseau in The Room? Can I star in 1985’s Clue as Colonel Mustard (Martin Mull) alongside maid Yvette (dunno her name, but she was super hot)? Tony Todd, Night of the Living Dead? Anyone from any of the Christopher Guest movies? And what of simply voicing-over animated films (might I recommend A Goofy Movie)? It’s just too early to tell.

But for now, we do know that you can save and share your performances with the world via social networking sites. An interesting note: There’s a team of people whose sole job is to serve as a 24-hour, 7-days-a-week moderating board that screens all submissions for profanity, nudity, violence and other inappropriateness before the piece goes live. After you have the okay, you and your friends can pimp your spectacles on, your Facebook walls, YouTube and more. You’ll be able to watch and rate other users’ uploads, and if someone really likes what they see, they’ll “follow” you and your performances, a la Twitter. Who knows? Maybe with lots of rehearsal, a little bit of luck and that twinkle in your eye, you’ll JBiebs your way into that next David Fincher picture, or at least a State Farm commercial.

Unlike the original Yoostar, which was PC only, the sequel will appear on home videogame consoles, and uses Sony and Microsoft’s Move and Kinect technologies. Interactive experiences like these remind me that games blurring the line between reality and physical, controller-free gameplay are becoming increasingly de rigeur. Smell-o-vision, where you at?