By Geoff Keighley
Updated May 02, 2003 at 04:00 AM EDT


X2 WOLVERINE’S REVENGE (All Systems; Activision; Teen) Here’s an X-Men title that poses a metaphysical conundrum: How do you build suspense with a lead character who is nearly indestructible? The solution, according to the designers, is to make the scenarios so difficult as to render Wolverine an unheroic wuss. There’s still plenty of slicing and dicing, but most of the player’s time is spent waiting for the X-Man to recuperate between battles. The pacing is sluggish, the gameplay irritating, and ultimately it feels like Wolverine is exacting revenge on the wrong person: the player.