By Kimberly Reyes
Updated January 24, 2003 at 05:00 AM EST


(Capcom; Game Boy Advance; Everyone) Adrenalized mayhem was never so much fun. Playing miniversions of characters from Street Fighter and Darkstalkers, you try to maneuver descending gems faster and more efficiently than your foes, enabling you to dazzle and attack them with your character’s signature moves. Since varying gems possess different powers, this Tetris-inspired game requires more foresight than its predecessor. The payoff: Rows of gems can be demolished in one calculated move as you subject your enemies to Ryu’s great balls of fire.