By Benjamin Svetkey
November 22, 1996 at 05:00 AM EST

If your 8-year-old has been wasting too much study time playing Duke Nukem 3D, you may want to pick up Castle Infinity, a delightful, nonviolent, character-building game in which kids assume wacky on-screen mix-and-match avatars (such as a gum-ball-machine head, a snail torso, and suction-cup legs), talk to each other over the Internet via real-time text balloons, and explore an imaginatively constructed world populated by good dinosaurs and evil monsters. With its emphasis on teamwork and problem solving, Castle Infinity is everything a multiplayer kids’ game should be. While Junior may still avoid doing his homework, at least he’ll be goofing off constructively. A

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