By Bob Strauss
January 27, 1995 at 05:00 AM EST

The first unicycle racing game is both maximalist and minimalist — maximalist because it was programmed with the same Silicon Graphics workstations that contributed those stunning 3-D effects to Donkey Kong Country, minimalist because its small, riderless wheels execute high-speed ips and loop-de-loops against abstract backgrounds. Uniracers has its unique charms, I suppose, and I’m sure some younger players will nd it absorbing, but the whole concept seems excessively twee — which, come to think of it, is my reaction whenever I see anyone riding a unicycle. B-