The Darhkness just got even darker, guys.
Damian Darhk, having recently come into possession of the Rubicon, is moving quickly on his plan for world bomb-ination, already tucking away new residents to his little HIVE hive (a Cabin in the Woods-meets-Truman Show dome made to withstand the nuclear havoc he’s planning to wreak on literally the rest of the world — Noah’s Ark for the nuclear age, basically).
So, whether Felicity’s happy about it or not, Team Arrow will have to call in the one potential game-changer it’s got on speed dial: Noah Kuttler, a.k.a. The Calculator.
Daddio might have tried to use the five-finger discount on his own daughter’s devices last time she saw him, but when the fate of 7-plus billion human beings is on the line, ya gotta table the butthurt and get down to business. “I’m not saying we should trust him,” she tells her squad. “I’m saying we need to.”
Indeed, every NATO ally’s warheads (hint: there are a LOT of them) are now just 21 hours away from being detonated — which’ll allow Damien to harness nearly all of the death power on the planet in his Star City nexus chamber — so the stakes are at an all-time high right now. Can they pull off a squeaker save for all earthlings, or will Team Arrow slip? Let’s review.
Hello from the other side…of the biodome
Whatever you want to call this thing, it’s got the outer layer texture of a Hunger Games arena and/or the Cabin in the Woods shell, and it’s slowly filling up with new, gray-clad inhabitants whom Thea regards as innocent. We know squat about these people, so, sure, we’ll go with that they’re completely pure, helpless people who were just randomly chosen by the HIVE crew to survive this thing and agreed to uproot their entire families without knowing what was gonna happen. Surrrrre.
Anyway, we find out why it is that Thea and Alex have been roped into this place, too: Malcolm Merlyn (which means we’ve got even more dad-daughter issues to grapple with tonight, folks). He drugged Alex into submission with Darhk’s zombifying pills and brought them here because he wants his little girl to be safe. But he’s fully onboard with the Genesis mission. “The world is what’s insane,” he says to justify the plan. “It is beyond saving. It needs a do-over, a reset.” Malcolm’s obviously happy to drink that Kool-Aid, so Thea doesn’t even bother fighting his crazy.
It doesn’t matter much right now anyway because guess who’s decided to come and play baddie in the new town? That’s right. Lonnie “Anarky” Machin. He’s decided to blow the scrubber and deprive everyone in the dome of their air supply because, well, just because, and since Thea kinda-sorta knows the guy, she’s sent in to do some negotiating with him. She offers to join up with the guy whose face she destroyed if he’s out to take down Darhk, but she doesn’t want all of these bystanders to suffer for Darhk’s misdeeds. Malcolm sees something Thea doesn’t, though; it doesn’t matter how much talking they do; the explosives are already charged, so he shoots Anarky mid-negotiations and disarms the bomb.
Lonnie, of course, is pretty perturbed that Thea’s now foiled his plans for revenge not once but twice, so he’ll have to wait for Darhk to arrive in his little bubble fort before he can do anything to him. Harrumph. Meanwhile, he’s got some time to kill so he decides to play a little mind game action with Thea. “What is it with you? Why are you always at the mercy of some guy? You could make your own decisions; you’re not some pawn. You’re a Queen, get it?” Somehow, this leads to Thea kicking his butt with his own baton-slash-nunchucks device — probably because he keeps calling her “Mommy.”
NEXT: Things are about to get extra explosive…