Brutally difficult to play, StormLord has superb 16-bit graphics and at least two features that set it apart from other action-adventure games. Yet all that most video-game fans have heard about it is how the folks at Sega insisted that a naked female statue in the game be electronically clothed for the sake of decency.
Now about those two unique features: First, StormLord demands that players actually think. With the aim of rescuing five fairy princesses entombed in bubbles throughout each of the game’s 10 stages, you have to figure out what items to carry with you and how and when to use them. Second, giant eagles fly about, carrying you from one part of the screen to the next, giving you a bird’s-eye view of the action. Not that this really helps. Even at the easiest level, it took me hours to get to the beginning of the third stage. B